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Researchers from MIT, the MIT-IBM Watson AI Lab, IBM Research, and elsewhere have developed a new technique for analyzing unlabeled audio and visual data that could improve the performance of machine-...
Humans observe the world through a combination of different modalities, like vision, hearing, and our understanding of language. Machines, on the other hand, interpret the world through data that algo...
Audio stories are an engaging form of communication that combine speech and music into compelling narratives. Existing audio editing tools force story producers to manipulate speech and music track...
Audio producers often use musical underlays to emphasize key moments in spoken content and give listeners time to re- flect on what was said. Yet, creating such underlays is timeconsuming as produc...
Highly-produced audio stories often include musical scores that reflect the emotions of the speech. Yet, creating effective musical scores requires deep expertise in sound production and is time-co...
Design of a Digital Audio Input Output Chip.
Auditory human-machine interfaces are becoming ubiquitous. Interactive voice response systems, navigation systems, socially assistive robots, and smart houses are just a few examples of technologies t...
Empirical research on the uncanny valley has primarily been concerned with visual elements. The current study is intended to show how manipulating auditory variables of the stimuli affect participant’...
Tooteko is a smart ring that allows to navigate any 3D surface with your finger tips and get in return an audio content that is relevant in relation to the part of the surface you are touching in that...
Zero-resource speech processing involves the automatic analysis of a collection of speech data in a completely unsupervised fashion without the benefit of any transcriptions or annotations of the data...
Researchers at MIT, Microsoft, and Adobe have developed an algorithm that can reconstruct an audio signal by analyzing minute vibrations of objects depicted in video. In one set of experiments, they w...
Indoor mapping and modelling requires that acquired data be processed by editing, fusing, formatting the data, amongst other operations. Currently the manual interaction the user has with the point cl...
A new audio-visual learning medium has been developed at the Department of Environmental Sciences at ETH Zurich (Switzerland), for use in geographical information sciences (GIS) courses. This new medi...
In this work, we present a novel method to detect violent shots in movies. The detection process is split into two views–––the audio and video views. From the audio-view, a weakly-supervised method is...
This paper presents an audio watermarking scheme which is based on an efficiently synchronized spread-spectrum technique and a new psychoacoustic model computed using the discrete wavelet packet trans...

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